Tuesday, September 08, 2009

The "Creative Class"

In 2002 Richard Florida made an important argument in "Rise of the Creative Class."  This segment of our society is sizable and makes great contributions to the economy.  

"The distinguishing characteristic of the creative class is that its members engage in work whose function is to 'create meaningful new forms.' The super- creative core of this new class includes scientists and engineers, university professors, poets and novelists, artists, entertainers, actors, designers, and architects, as well as the 'thought leadership' of modern society: nonfiction writers, editors, cultural figures, think-tank researchers, analysts, and other opinion-makers. Members of this super-creative core produce new forms or designs that are readily transferable and broadly useful---such as designing a product that can be widely made, sold and used; coming up with a theorem or strategy that can be applied in many cases; or composing music that can be performed again and again."

According to Florida, there were 38.3 million Americans in this group in 2002.  


Wednesday, August 26, 2009

Game Focused School to Open in New York - Fall of 09

If you are a creative teacher, this would be a dream. I look forward to getting the year-end statistics, in terms of attendance, drop out rates, test scores, etc. I'm betting they will look good.

Any plans to open a school out west?

New York to open game-focused school this fall

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Monday, August 24, 2009

Is conceptual thinking catching on?

Dano responded to one of my posts back in November of 08. (umm... Sorry I never responded, but this was before I understood how Blogger's alert program for comments worked. I missed it altogether).  In any event, Dano's comment gives hope to conceptual thinkers.

Dano:  Nice post. The term "conceptual thinker" was a term I was exposed to when my manager told me he wanted me to lead a particularly challenging project because I was one of the only people in the office who could think conceptually. I wasn't sure how to take it at the time but I am quite happy with it now. Thanks for writing about it.

Sunday, August 23, 2009

Games May be the Key for Teachers


"What if every type of learner, every student would find a niche or a unique way to demonstrate their understanding of the material? Since this was a world history class, they would have to learn history, geography and some 40 chapters of a textbook. Could this be accomplished by playing a game?"

You can read the story of Global Challenge here.

Thanks to Brent Pottenger and Brian Geremia at Academic Impact for their encouragement and support of this article, Mike Powers for his on-going “technical support” - and Britt Easterling and Katie Murphy for their feedback and enthusiasm.  Special thanks are also in order for family and friends.

I also appreciate the help with editing and guidance provided by Colleen Belcher and Ben Ilfield at Sacramento Press

Friday, August 21, 2009

More Companies are Allowing for Creative Time

One way to get employees in any organization to be more productive, is to allow them time to work on their own projects and ideas.  Google allows employees to spend 20 percent of their time doing exactly that.

Source:  Gerard Darby, NESTA (The National Endowment for Science, Technology and the Arts)

Read more here.

Thursday, August 20, 2009

Right Brain Meetings

The next time you need some fresh ideas, consider getting out of the office.

Read here to learn more about "Right Brain Meetings."

Photo credit: Aynsley Floyd for The New York Times