Friday, March 31, 2006

The Chuck Norris Phenomenon


In between annoying TV commercials for a place called Rich’s Tire Barn, I began wondering how this whole thing with Chuck Norris got started. Chuck, if you read this, I'm not implying that you're annoying. Seriously, you have to believe me. By now, Chuck Norris facts are as widely circulated as gossip about Paris Hilton. Then, to my good fortune, someone pointed out to me that Wikipedia tracks such Internet phenomena. But, I still had questions. You see, sometimes I get pretty deep into philosophical and scientific discussions. I wondered what Chuck Norris would say if he were to read some of my blog posts.



“Proponents of higher-order theories of consciousness argue that consciousness is explained by the relation between two levels of mental states in which a higher-order mental state takes another mental state. If you mention this to Chuck Norris, expect an explosive roundhous
e kick to the face for spouting too much fancy-talk.”
I guess that answers my question.

Thursday, March 30, 2006

Connecting people who love to teach with people who love to learn

MindSync was created by Jason Robinson as a service to both teachers and students. Students can find out about classes and workshops or find someone to help them with their studies. Teachers and tutors can post information about their services.

MindSync just put together this new flyer, giving you an idea of what you'll find at the site.

Monday, March 27, 2006

Gaming across disciplines

Also in the current Wired, author Steven Johnson explores the idea of virtual worlds colliding.

"One way or another, consolidation is all but inevitable. A single, pervasive environment will emerge, uniting the separate powers of today's virtual societies. And then we really will have built the Matrix."

Imagine an educational world that follows this metaphor ... allowing students and teachers to create connections where they see them... an adaptive system - bridging disciplines, filling gaps, forming new concepts, etc.

Picture credit

Saturday, March 25, 2006

Video games and how students learn

In the current Wired Magazine, Will Wright has some interesting observations about video games and non-linear thinking. I've been putting the idea out there for years now, for the need for an online, interactive educational game. If you go to this site (not fully functional), you'll see the type of game I'd like to get out to the public. I'm hoping that someone in cyberspace can connect me to someone who can make this a reality. The game would have the additional benefit of teaching students about diplomacy and international relations.

"In an era of structured education and standardized testing, this generational difference might not yet be evident. But the gamers' mindset - the fact that they are learning in a totally new way - means they'll treat the world as a place for creation, not consumption. This is the true impact video games will have on our culture."
...

"Games cultivate - and exploit - possibility space better than any other medium. In linear storytelling, we can only imagine the possiblitiy space that surrounds the narrative: What if Luke had joined the Dark Side? What if Neo isn't the One? In interactive media, we can explore it."

Friday, March 24, 2006

The ADHD - Creativity Connection

In an earlier blog entry, I posted some information regarding a connection between mental illness and creativity. Now, it's time for some possible reasons for that connection. In this essay, author Justin Genovese discusses some of the reasons why those with ADHD might be more creative. What concerns me is that there is no recognition of this unique style of thinking on standardized exams. What I'll be looking for next is a study on whether or not students with ADHD do well on these tests. Is it possible for conceptual and creative thinkers to do well on tests which require such focus and linear thinking ability? What might a test look like if it were written by someone with ADHD? One more thing to think about - what if, rather than answering a series of questions, students (in a hypothetical class) were asked to compose their own questions at the end of a unit of study?

Citing a study by Bonnie Cramond
(The Coincidence of Attention Deficit Hyperactivity Disorder and Creativity, The National Research Center on the Gifted and Talented, 1995), Genovese writes,

In a 1992 study, a group of ADHD children and a group of normal children with similar backgrounds and IQs were compared. The ADHD group was found to have a higher creativity and more use of imagery in problem solving, as well as more spontaneous thoughts during a problem-solving exercise. One researcher hypothesized in 1980 that "Intelligent individuals who are bombarded by ideas seek to make sense of them by organizing them into new perceptual relationships. Thus the creative, original idea is born" (Cramond).

One creative solution to ADHD behavior, comes from Dr. Alejandro Terrazas at MediaBalance. He has invented a wireless device which rewards students/ clients with points for positive behavior. These points can then be used for television time (pay per view).



Tuesday, March 21, 2006

Thursday, March 16, 2006

iTunes offers lectures from major universities: with so many educational choices, who will help us decipher good from not-so-good?

For those of you who don’t know, iTunes now has lectures available from Stanford and MIT. How popular are these downloads? IP & Democracy reports that:

Through the end of the Fall semester in December, Stanford’s content was getting 15,000 tracks a week accessed at iTunes. The university plans to expand the coverage to include sports, with Stanford’s athletic matches slated to be available in video podcast form at iTunes.
Thought of the day: With so many forms of education available to all humans of all ages, i.e. public school, private school, charter school, tutoring, e-learning, cyber-learning, podcasting, I think (and remember, you heard it here first) a new type of service will become necessary – that of an education broker / consultant. The job of this person will be to assess students (of any age) and put them in touch with the type of learning program that most fits their needs.

For example, “alright, I’ve looked over your portfolio, spoken to your teachers, examined your test scores, and here is what I recommend: one year of home-schooling, supplemented by weekly podcasts and participation in this online educational game.”

Who coordinates all these activities? The educational consultant, paid on a monthly retainer.

Related links:
  • ITunes University
  • A wireless device to help those w/ ADHD. This device uses a token economy system to reward users with points for positive behaviors. Points can be converted to pay-per-view time. One idea might be to allow users to “cash in” points for downloads of music, podcasts and videos at the iTunes music store.